I tabled at the Portland Zine Symposium last weekend with The Dreaming Crucible. It was the culmination of a year-long anticipation, since I first published the Crucible just one week AFTER the previous year’s Symposium. Sunday from 11 to 4, I sat at a little wooden table, a massive cloud of origami cranes fluttering in my hair, and introduced folks to my little storytelling game. It was fun and eye-opening! Initially I felt a lot of commercial anxiety, as I always do when I table with product—they’re not buying! Man, why aren’t they buying? I hope that person comes back like they said they would; they seemed really interested! Jeez, I’m going to be here for hours and only sell one copy; that works out to two dollars an hour and I might as well just quit self-publishing and work at McDonalds!!!
Posts Tagged ‘Modest Medusa
11
Aug
11
Of Community and Crucibles
By Joel
3 Comments
Categories: Publishing, Roleplaying and The Dreaming Crucible
Tags: collaboration, community, creativity, Easel Ain't Easy, Modest Medusa, PDX, Portland Zine Symposium, punk, Roleplaying, self-publishing, story, story game, storytelling, The Dreaming Crucible, zine
Tags: collaboration, community, creativity, Easel Ain't Easy, Modest Medusa, PDX, Portland Zine Symposium, punk, Roleplaying, self-publishing, story, story game, storytelling, The Dreaming Crucible, zine
Recent Comments