Posts Tagged ‘equality

17
Aug
11

Guest Post: Taking Stories Back

Last week at the Portland Zine Symposium, my friend Mike Sugarbaker showed up at my table with a tiny pamphlet he’d just made, called “Taking Stories Back: A Mini-Festo.” He put them out on the table as a freebie, and folks grabbed them up as fast as he could staple them! It was incredibly inspiring, and I knew we had something special on our hands. So I asked Mike to do a guest post on the blog based on the original pamphlet. Here it is, adapted and condensed down to the essentials:

Serial fiction is important. Characters are important, and other worlds are important. There’s something magical about visiting another place, a place that might or might not even be possible, time and time again, and seeing how the people who live there are doing.

We knew this generations ago, when we gathered around fires to listen to the storyteller. Now, the fact that there even was a storyteller suggests that different people do get different amounts of skill at telling stories. But that’s not the only reason we gave up responsibility for telling stories to somebody else. We like to be surprised by our stories; we like to feel like they come from someplace else; we like to get them passively instead of working hard at them; and we like to have our senses dazzled. All that is understandable.

Continue reading ‘Guest Post: Taking Stories Back’

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03
Jul
11

Kagematsu: romance and privilege in old Japan

At the fabulous Fabricated Realities convention, I played Danielle Lewon’s Kagematsu, which gave me a new perspective romance and gender politics. It messed with my expectations of how a courtship should proceed, and exposed some of my unconscious cultural assumptions.

In this game a female player portrays Kagematsu the wandering ronin, and the male players play peasant women who must entice and woo Kagematsu to convince him to save their village from a dire peril. The women take turns attempting to elicit gestures of affection from Kagematsu, from a stolen glance to a kiss to a roll in the hay to a confession of love, culminating in the promise to aid the village. Whether or not the woman gains the gesture, Kagematsu’s player secretly awards her Love or Pity based onpersonal judgment. Only if Love is high enough will Kagematsu have a chance of defeating the threat.

Continue reading ‘Kagematsu: romance and privilege in old Japan’




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