At the time of this writing, the IndieGoGo fundraiser for Joe McDaldno’s story game Monsterhearts has about 24 hours to go, and it’s raised over $10,000, in excess of its $2,500 goal.
This is exciting for a lot of reasons. For one thing, Joe’s a friend, so it’s great to see his project attract a lot of support do well. And for another, Monsterhearts is a great, exciting game. It’s about teenage monsters and their messy, sexy relationships, and it’s a strange mixture of camp, transgressiveness, parody and emotional honesty. Somehow the game simultaneously manages to celebrate, deconstruct and transcend its source material all at once. And it’s super fun to play.
The fundraiser is also exciting because Joe’s put a lot of passion, craft and ingenuity into his contributor rewards and milestones: handcrafted zines, mix CDs, postcards, stenciled folders, charity donations and new game material. It makes me want to back him at the highest level just to receive such wonderful gifts from his hand. And it speaks volumes of Joe’s love for personal expression and self-publishing.
The first rule is: “
Atlas Games posted a list of 31 “
It’s been awhile since I wrote a Dreaming Crucible rules post. The text of the game is published under a
So we’re playing our final session of
It’s Black Friday, and the season of consumerism will be upon us, and the race to Christmas Day will dominate our lives. The holidays are a time of giving, a time of faith and tradition, a time of family and togetherness and celebration. But with the mad shopping dash to buy Christmas gifts, it’ll also be a season of stress, financial anxiety, and even debt. It’ll be the most significant contribution of the year to the coffers of huge retail conglomerates who hoard wealth, monopolize markets, and prey on consumers and their workers.
Sam Adams, the Mayor of Portland, had given the 
Recent Comments