04
Jan
12

An outcry for the new year

In every cup of joy
a drop of heartache

A tang
Continually reminding
of the poison in the well.

In every breath of life
the wheeze of death

A rattle
Marking the slow march
of every endeavor into decay.

In every heartbeat of courage
the skip of fear

A moment
Of sheer terror
that the talons will close.

Continue reading ‘An outcry for the new year’

28
Dec
11

The Dreaming Crucible: Beginning Play

It’s been awhile since I wrote a Dreaming Crucible rules post. The text of the game is published under a Creative Commons Attribution Share-Alike license, so I’m sharing pieces of it through blog posts. I hope to get a Dreaming Crucible wiki up and running in early 2012, so that play of the game will be freely accessible to anyone outside the realm of commerce, leaving the physical book to thrive on its own merits as a beautiful artifact. Previous Crucible game text posts:

And now, at last, we come to Beginning Play!

When you’ve got your roles sorted out and are ready to play, make a comfortable, relaxed space around a table. It doesn’t have to be a big dining room table; a modest coffee table in a cosy living room will do just fine if that’s the sort of setting where you can relax and focus. Make sure everyone can see and reach the table easily. Place the bag at the center of the table. it will be a focal point in play. place the bowl of stones off to the side, at a corner of the table or perhaps even off the table—accessible, but unobtrusive. Give every player the Story Cards related to their role. Do whatever you like to provide atmosphere—dimmed lights, mood music, lit candles, food and drink, conversation, focusing exercises. When everyone’s comfortable and engaged, begin by choosing Seeds.

Continue reading ‘The Dreaming Crucible: Beginning Play’

10
Dec
11

The Dreaming Crucible holiday sale!

Hello, Dreamers! I’d like to announce the Dreaming Crucible’s Holiday Sale! From now until the end of December, the lovingly handcrafted Dreaming Crucible Storytelling Game is $10 plus $2 shipping to anywhere in North America. That’s two dollars savings, or three if you live in Canada or Mexico!

Also, I’ll sign your book with the personal message of your choice!

I know this sale comes at the last minute. So in addition, if you send me a Paypal message with your purchase containing the word “GIFT” then I will Priority Mail the book at no extra charge, IF I mail it between Fri. December 19 and Weds. December 21. You’re on the honor system to only message me “GIFT” if you really need it by Christmas day.

Alternately, if you live in the Portland area and would like to pay no shipping and have it hand delivered, use the second Paypal button and we’ll work something out. Portland area means REALLY Portland area, though; Tigard or Oregon City might be a stretch for instance, and Salem and Canby are right out.

Also keep in mind that if you live around Portland or plan to visit I’d be delighted to arrange a time and get together and play. It’s in playing the Crucible with you that I fulfill its nature and purpose.

Edit: the sale is over. Thanks to everyone who participated!

 

—Joel

01
Dec
11

Finding Burdick

So we’re playing our final session of Apocalypse World. At least we think it’ll be the last. We’ve all agreed that we’ll either end the game tonight or next session, depending on how things go. And I’m feeling the pressure.

See, I’ve become intensely invested in Burdick’s future. Burdick is my character, a Savvyhead with a greenhouse trying to get the earth to yield a bounty like she used to, rather than the weak, halfhearted crops she produces now. Burdick’s had her hurdles, including clashes with her Hocus brother, Always, who leads his people in a fire and brimstone, will of the gods manner, with ecstatic visions and draconian pronouncements.

Now Always is gone, disillusioned with his leadership and living alone in the woods somewhere. Burdick’s got the Battlebabe Kickskirt at her side, and a gaggle of scared people looking to her for fresh leadership. And the warlord Barbecue has moved in, threatening our territory and our way of life.

Continue reading ‘Finding Burdick’

25
Nov
11

Local Christmas, Local Joy

It’s Black Friday, and the season of consumerism will be upon us, and the race to Christmas Day will dominate our lives. The holidays are a time of giving, a time of faith and tradition, a time of family and togetherness and celebration. But with the mad shopping dash to buy Christmas gifts, it’ll also be a season of stress, financial anxiety, and even debt. It’ll be the most significant contribution of the year to the coffers of huge retail conglomerates who hoard wealth, monopolize markets, and prey on consumers and their workers.

This line of thinking is nothing novel or new, but it’s especially on my mind with my involvement with the Occupy Movement. And whether you’re bothered by billionaires or not, I hope there’s something we can all more or less agree on, which is:

It’s a really wonderful thing to shop local.

Continue reading ‘Local Christmas, Local Joy’

21
Nov
11

Occupy Story

Sam Adams, the Mayor of Portland, had given the Occupy Portland encampment at Chapman and Lownsdale parks three days’ notice of eviction. “At 12:01 am on Sunday, November 13, all persons and property in Lownsdale and Chapman Squares will again be subject to enforcement of all laws including the laws against being in a park after midnight (PCC 20.12.210), and erecting structures in a park (PCC 20.12.080),” Adams said, and added that “on or after November 13″ the parks would close for repair.

Occupy Portland was torn. Some seemed to agree with Adams’ reasons—that the camp had become unsafe, unsanitary, a mire of squabbles and drug use. They advocated abandoning the camp and leaving camps behind, to focus on other strategies. Others thought the eviction would at least be an opportunity to “clean house” and make a fresh start with a new encampment. And many were determined to hold the camp at all costs, seeing eviction as a quashing of the movement.

As I studied all these viewpoints, I was torn myself. Processing with my head and not my heart, I could see logic in all perspectives, and having only slight, surface experience with the encampments I didn’t have a lot of hard data on how well it functioned and whether or not it served a purpose for the movement. Occupy Portland put out a call for all citizens of Portland, as well as brother and sister protesters in Seattle, to come rally at the midnight deadline to stand together against the eviction. My head was torn, but my heart was telling me to be there.

Continue reading ‘Occupy Story’

10
Nov
11

Occupy Emotions

Ever since my initial exposure to Occupy Wall Street, I’ve longed to participate. The Occupy Portland branch has been thriving, but living outside the city on a St Helens farm, and temporarily without transportation, there was little I could do but watch.

So watch I did! I followed the #OccupyPortland and #OccupyWallStreet Twitter streams, read dozens of articles as they popped up daily, viewed scores of Youtube clips, and watched demonstrations on Livestream when I could. When protesters chose to sit down and be arrested in Portland’s Jamison Square, my heart longed to be with them. So I held vigil, watching until the last protester was arrested at 3:30 in the morning, livetweeting quotes from the Occupy Portland Livestream. I spread links across Twitter, Facebook and Google+. I traded thoughtful Tweets with Portland Mayor Sam Adams. But I had not set foot in the Occupy Portland encampment, or walked bodily among them in their numerous marches.

I felt a desperate, emotional need to be there.

Continue reading ‘Occupy Emotions’

30
Oct
11

The World Behind

Poetry time! A reflection on our recent move, from a wild farm to a tamer one a few miles away.

I’ve left a world behind me

Like so many before

But this one

Was a world my heart loved

A world

That shone joy onto my face

That breathed peace into my lungs.

Continue reading ‘The World Behind’

23
Oct
11

GeekGirlCon and games in an hour

So, I went to GeekGirlCon earlier this month to help Tori Brewster and friends run a Story Games table. And we all had a blast! Some wonderful games played, with friends and strangers both.

But here’s a thing I noticed: TONS of people, including some of our own, when asked if they wanted to play, would ask “how long” and when told something like “2-3 hours,” would frown and go “never mind, I only have an hour.”

See, GGC isn’t a gaming con. It’s a panel and event con. Lots of people giving talks or Q&As in conference rooms on pop-culture and feminist topics, punctuated by the occasional concert or puppet-making session or burlesque.

So with all those other wonderful things going on, people don’t have time to devote their whole afternoon or evening to a game! They wanted to play something that lasts 30-50 minutes, so they could get to the next thing.

I have to admit, I felt a bit disappointed in myself. I felt like I was letting people down. They came to our table, looking for a new and exciting experience at this new and exciting con, and we had to turn them away? Weak sauce! I wish that I and my comrades could have blown each and every one of those eager minds with story games.

But we couldn’t, because our games take hours to play.

Continue reading ‘GeekGirlCon and games in an hour’

08
Oct
11

Commodore Dreams

When I was young my brothers and I had a Commodore 64 Personal Computer. We all three of us sat enthralled for many hours by the vast trove of video games available for the machine, but I wanted more. I wanted to create. I wanted to get under the hood of this 64K, 16 color processor that could display 8 sprites—8! onscreen at any given time. I wanted to unlock its secrets and make games myself.

I had no teacher. I didn’t know any computer programmers, and there was no school curriculum for it. All I had to guide me was my Commodore 64 User Manual and my own determination. I started writing simple programs in BASIC, gradually increasing the complexity until I could build something that almost resembled a playable computer game.

But there was always an obstacle. The documentation was spotty; there were several BASIC commands in the manual that simply did not work when I input them as shown. I checked out books from the library, but they were unclear on some key concepts; I could input a mass of command lines and they would function as the book described, but I couldn’t pluck out the principle behind them that would enable me to use the techniques myself, spontaneously.

Continue reading ‘Commodore Dreams’




Archives


Follow

Get every new post delivered to your Inbox.